Crunch Time To-Do List
It seems as though we are a little closer than I realized to having a prototype of this game completed. So , I need to crunch to get this done. These next couple of weeks , I am going to try and do some double time and get this sheet done, so we can test and tune, and hopefully get a playable version up for all to play and give feedback on . Add “bush” tiles to aux terrain Add “Vine” tiles to aux terrain Add “berry” and “poisen berry” to items list ( harvested from select bush tiles ) Add “vine” item (harvested from vine tiles) message window setup the biome system ( at the least: biomes can be read in as the base of the terrain the player is in ) Prevent double jump Add energy depletion on all actions that require it Add “rock” to aux tile map Add “rock” to item list Add “stone hatchet” to item list Add “wood shelter” to item list Add “fire” to item list Delete “sand snake” and set up the fauna jake has designed finish inventory – make a ‘build’ button instead of insta-building. Do equip panel. make click and drag a thing View the full article
from GameDev.net https://ift.tt/34GaWcT
It seems as though we are a little closer than I realized to having a prototype of this game completed. So , I need to crunch to get this done. These next couple of weeks , I am going to try and do some double time and get this sheet done, so we can test and tune, and hopefully get a playable version up for all to play and give feedback on . Add “bush” tiles to aux terrain Add “Vine” tiles to aux terrain Add “berry” and “poisen berry” to items list ( harvested from select bush tiles ) Add “vine” item (harvested from vine tiles) message window setup the biome system ( at the least: biomes can be read in as the base of the terrain the player is in ) Prevent double jump Add energy depletion on all actions that require it Add “rock” to aux tile map Add “rock” to item list Add “stone hatchet” to item list Add “wood shelter” to item list Add “fire” to item list Delete “sand snake” and set up the fauna jake has designed finish inventory – make a ‘build’ button instead of insta-building. Do equip panel. make click and drag a thing View the full article https://ift.tt/eA8V8J September 10, 2019 at 01:57PM
from GameDev.net https://ift.tt/34GaWcT
It seems as though we are a little closer than I realized to having a prototype of this game completed. So , I need to crunch to get this done. These next couple of weeks , I am going to try and do some double time and get this sheet done, so we can test and tune, and hopefully get a playable version up for all to play and give feedback on . Add “bush” tiles to aux terrain Add “Vine” tiles to aux terrain Add “berry” and “poisen berry” to items list ( harvested from select bush tiles ) Add “vine” item (harvested from vine tiles) message window setup the biome system ( at the least: biomes can be read in as the base of the terrain the player is in ) Prevent double jump Add energy depletion on all actions that require it Add “rock” to aux tile map Add “rock” to item list Add “stone hatchet” to item list Add “wood shelter” to item list Add “fire” to item list Delete “sand snake” and set up the fauna jake has designed finish inventory – make a ‘build’ button instead of insta-building. Do equip panel. make click and drag a thing View the full article https://ift.tt/eA8V8J September 10, 2019 at 01:57PM
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